Card game glossary
- Book
- In Go Fish, all four cards of one rank.
- Bower
- In euchre, the right bower is the jack of trump, the left bower the other jack of the same color.
- Bags
- In spades, tricks won over your bid. Every 10 bags cost 100 points.
- Build
- To place a card on another in a solitaire column or foundation, following the rules of the game.
- Deadwood
- In gin rummy, cards that are not part of a meld.
- Draw 1 / draw 3
- In Klondike, how many cards you turn from the stock at a time.
- Follow suit
- Play a card of the suit that was led. Required in hearts, spades and euchre when you can.
- Foundation
- A pile built up by suit from ace to king. Filling all four wins Klondike and FreeCell.
- Free cell
- In FreeCell, one of four spaces that can each hold one card.
- Gin
- In gin rummy, a hand with no deadwood at all.
- Knock
- In gin rummy, ending the hand with 10 or fewer points of deadwood.
- Lead
- To play the first card to a trick.
- March
- In euchre, winning all five tricks.
- Meld
- A set (3 or 4 of a kind) or a run (3 or more in sequence in one suit).
- Nil
- In spades, a bid to win no tricks. Worth 100 points if made.
- Shooting the moon
- In hearts, taking all 13 hearts and the queen of spades: you score 0 and everyone else gets 26.
- Stock
- The face-down pile of cards not yet dealt or drawn.
- Supermove
- In FreeCell, moving a whole run at once. The limit depends on empty free cells and columns.
- Tableau
- The main layout of columns in a solitaire game.
- Trick
- One card from each player, won by the highest card of the suit led or the highest trump.
- Trump
- A suit that beats all other suits. Spades are always trump in spades; in euchre it is chosen each hand.
- Waste
- In Klondike, the face-up pile of cards turned from the stock.
- Wild card
- A card that can be played as any suit, like the eights in Crazy Eights.