FreeCell
All cards face up. Use four free cells to solve the deal.
Dealing…
Moves 0 Time 0:00
How to play FreeCell
Tap a card to pick it up, then tap where it should go. Tap a card twice to send it to the best place. Undo goes back one move.
1 player · 52 cards · almost every deal can be solved
Goal
- Move all 52 cards to the four foundations, one per suit, from ace up to king.
The layout
- All cards are dealt face up into 8 columns (four of 7 cards, four of 6). Above are 4 free cells, each holding one card.
Moves
- Move the top card of a column to a free cell, to a foundation, or onto a card one higher in the other color.
- Any card can go into an empty column.
- Moving a run is a shortcut for moving its cards one at a time through free cells and empty columns. The most cards you can move at once is (empty free cells + 1) × 2 for each empty column; an empty column you move into doesn’t count.
Deal numbers
- Deals are numbered from 1 to 32,000 with the classic numbering, so you can replay a deal or compare with a friend. Only deal 11,982 has no solution.
Tips
- Free the aces and twos early.
- Keep free cells empty as long as you can: each one lets you move more cards at once.
- An empty column is worth more than a free cell, because it doubles how many cards you can move.
Print the FreeCell rule sheet (PDF) or see all rules.
More card games
Gin Rummy · Euchre · Spades · Hearts · Crazy Eights · War · Go Fish · Klondike Solitaire · Spider Solitaire · Daily FreeCell